
For my second part of my 3D renderer, i had to create a matrices class, as with vectors, i was spending a great amount of time reading my books to get up to scratch on how to do certain arithmetic with matrices. It was slightly harder to implement this class than the vector class, especially when multiplying 2 matrices together, as my class can use 4x4 matrices. However i found it extremely interesting to do and allot of fun too. I then had a lecture on transformations, such as rotating and scaling, which I'm starting to feel allot more comfortable on, as a couple of weeks ago i would of been staring blankly at the text book.
I shall be learning about cameras next week. Very exciting!
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