Friday, 13 November 2009

Big Update

Since I last posted, there's many a thing I have achieved, and will try and sum it up into one blog post.

Intro to 3D

Last time I promised when I finally did my lighting on my 3D renderer, I would post pictures, and I will deliver. Here are a number of screen shots of the different types of light I have implemented into my renderer.

Ambient Light



Directional Light



Point Light (70 units away on the Z axis)



Point Light (300 units away on the Z axis)



Directional Light with Ambient Light



Point Light with Ambient




I found some of these quite challenging to implement (such as point light), and others that were quite easy (such as ambient :D)

Games Development Techniques

I have been implementing lots of features for my game these past few weeks. These include:

- Game Tools
- Mini Games
- Changing Players
- Talk Trees / Conversation Systems.

Here are some pictures of some of these. Bear in mind that this is not completely how it will look when finished. And there still maybe a bugs that I will need to iron out =D

Talk Tree



Game Tool (Compass)




Multiple Characters (and journal)

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